Man, this was a good game! I really enjoyed watching playthroughs of this game, and I have to say the atmosphere and ambience was nailed perfectly. I do have a question though, if you don’t mind my asking: What did you use to make the game?? I mean it seems like a Unity game but that may not be right, I’m just curious if this was hard-coded in a language like C++ or something or if you used an engine to make this game. Thanks for the fun experience though!
El juego se disfruta mucho, encaja a la perfección en la tematica de puzzles, un poco complicado de entender que es lo que tienes que hacer al principio pero cuando lo descubres se vuelve muy satidfactorio el completarlo,una buena opcion para jugar en algun rato libre, lastima que se sienta corto al final cuando te acostumbras a los controles, pero definitivamente un juego entretenido.
What a beautiful game. I honestly don't have that much to say about it because there's not really anything to criticize.
I know it's based on a book but the way you implemented it into a game is very creative and I love the atmosphere (thanks to the great soundtrack as well.)
Figuring out what to do was engaging and never frustrating and I love how half of the game is basically a tutorial for the last stressful challenge.
In a market saturated with mediocrity this really stands out as a gem. I haven't played any games from you so far but this one really makes me want to check out your other works.
this game is like a hidden treasure. the atmosphere was phenomenal and the puzzles were very engaging. i especially enjoyed the sequence at the end; the music was very atmospheric.
I hope you revisit this project or the concept of it. The introduction of how to make the repairs, then a sudden rush of having to do them under pressure with pressing time, and the relief that your free short lived for there was an impeding doom all along. Great work
wow this is sooooo good!!! Really excited to check out your other games now. Loved the atmosphere, great puzzles, really clever use of the combination of the space/puzzles/timer, and I loved the end!
Really solid pacing make this a harrowing and exciting way to spend a bit of time. My only critique is that you should consider adding a gamma slider. In, ah, part two, especially, this might be an accessibility issue for some. Great work and best wishes on the next thing.
Okay.. that was a super awesome premise for a game. Had me on edge and thought I was gonna get caught.. and that ending... Reminds me of 10 Cloverfield Ln!
Hey thanks for making this it was a really cool concept and I enjoyed it. Took me a minute to realize what to do but I got it down and it made the game more fun. Check out my playthrough here
I really liked this! The interactivity of maintaining the drill was really satisfying and added a lot of urgency to the game.
A couple of times I tried to do preventative maintenance, such as when the battery died I would try to refill the fluid levels, but noticed that they were only "Full" or "Empty".
This was a clever design choice to prevent me from working ahead and defeating the game's primary urgency mechanic, so well done there haha.
Overall I really enjoyed this. Very atmospheric and the chunky feel of the drill made it satisfying to interact with.
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Man, this was a good game! I really enjoyed watching playthroughs of this game, and I have to say the atmosphere and ambience was nailed perfectly. I do have a question though, if you don’t mind my asking: What did you use to make the game?? I mean it seems like a Unity game but that may not be right, I’m just curious if this was hard-coded in a language like C++ or something or if you used an engine to make this game. Thanks for the fun experience though!
Thanks, I used Unity to make the game :)
Oh thanks for the reply! I suspected it was a Unity game, lol. Thanks again!
El juego se disfruta mucho, encaja a la perfección en la tematica de puzzles, un poco complicado de entender que es lo que tienes que hacer al principio pero cuando lo descubres se vuelve muy satidfactorio el completarlo,una buena opcion para jugar en algun rato libre, lastima que se sienta corto al final cuando te acostumbras a los controles, pero definitivamente un juego entretenido.
Thanks for playing :D
Loved it a lot, the tension by the end was crazy and the final moments are just perfection. Amazing soundtrack and intense gameplay. 10/10
Thank you so much! :)
great game 10/10 amazing soundtrack and great gameplay
Thank you :)
What a beautiful game. I honestly don't have that much to say about it because there's not really anything to criticize.
I know it's based on a book but the way you implemented it into a game is very creative and I love the atmosphere (thanks to the great soundtrack as well.)
Figuring out what to do was engaging and never frustrating and I love how half of the game is basically a tutorial for the last stressful challenge.
In a market saturated with mediocrity this really stands out as a gem. I haven't played any games from you so far but this one really makes me want to check out your other works.
What Book is it based on?
it says in the credits, Wool Omnibus
Thank you for the kind words, that really means a lot :)
I adore this game! The atmosphere inside the workshop is suffocating and grimey. You can almost smell the rust and copper. It's literally perfect
Thank you so much! :)
Thanks, really appreciate that! Glad you liked it :)
awesome game and i am definitively looking forward to more from you
Thank you :)
this game is like a hidden treasure. the atmosphere was phenomenal and the puzzles were very engaging. i especially enjoyed the sequence at the end; the music was very atmospheric.
Thanks a lot!
Most of the game happens in just one room, but it was awesome.
Thank you :)
Thanks for featuring the game! That's really kind of you
pls made something like this again but longer,
nice game.
Maybe :), thanks for playing!
The ending gave me the Creeps!
Good game !
Thank you! :)
Awesome game.
Thanks a lot :)
I hope you revisit this project or the concept of it. The introduction of how to make the repairs, then a sudden rush of having to do them under pressure with pressing time, and the relief that your free short lived for there was an impeding doom all along. Great work
Thanks, really glad you liked it!:)
fantastic game
Thank you :)
I really liked playing this game. Handling the drill was really satisfying. And the ending is cool too! Would play more games like this.
Thanks a lot! :)
This game deserved to be longer
Thank you :)
Thanks!
I played your game and i liked it. Good job i had fun :)
Thanks for the kind words :)
loved it
Glad you liked it. Thanks for playing :)
Nice game! Wasn't what I expected (in a good way) and spooked me out. That timer had my heart going.
Thanks for playing!
I'm hung up at the oil & coolant level. I can't seem to drop the screwdriver in order to pick up the two containers of fluid. What am I doing wrong?
Nevermind, the key to drop things is Q. A keybindings guide would be helpful though!
Fun game!
Thanks for playing! :)
loved the atmosphere of the game and the overall premise. masterpiece! kept looking in that dark starting room for something to jump out at me...
Thank you so much! :)
wow this is sooooo good!!! Really excited to check out your other games now. Loved the atmosphere, great puzzles, really clever use of the combination of the space/puzzles/timer, and I loved the end!
Awesome, thank you so much! Really glad you liked it :)
I had a great time playing! It was super fun and anxiety inducing at the same time, keep up the good work! :)
Thanks for the kind words! :)
Really solid pacing make this a harrowing and exciting way to spend a bit of time. My only critique is that you should consider adding a gamma slider. In, ah, part two, especially, this might be an accessibility issue for some. Great work and best wishes on the next thing.
Awesome, thanks for the feedback!
A tense and horrifying experience. Loved it. Would love to see this concept expanded more :)
Thank you :)
Found a bug, but on a restart that was super fun! Great problem solving game!
Glad you got it fixed. Thanks for playing!
Haha that's funny, thanks for playing. Also I love that thumbnail :D
Thank you :)
This game was really fun and addicting! I had a blast playing and was really surprised at the end! Love these games you make! Great job!
Thanks a lot! :)
game would be good ,whish we had more lore and information being given. But it was clean on the design.
Thank you :)
Okay.. that was a super awesome premise for a game. Had me on edge and thought I was gonna get caught.. and that ending... Reminds me of 10 Cloverfield Ln!
Race Against Time to
The Other Side - Full Game
Hey thanks for making this it was a really cool concept and I enjoyed it. Took me a minute to realize what to do but I got it down and it made the game more fun. Check out my playthrough here
Awesome! Thank you so much!
I really liked this! The interactivity of maintaining the drill was really satisfying and added a lot of urgency to the game.
A couple of times I tried to do preventative maintenance, such as when the battery died I would try to refill the fluid levels, but noticed that they were only "Full" or "Empty".
This was a clever design choice to prevent me from working ahead and defeating the game's primary urgency mechanic, so well done there haha.
Overall I really enjoyed this. Very atmospheric and the chunky feel of the drill made it satisfying to interact with.
(Spoilers!)
Also, the creature at the end was friend-shaped.
Thanks for playing! I really appreciate the feedback :)